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make launch error. compiling unreal engine in CARLA
Hi everyone! I am trying to install CARLA Version 0.9.12 on Windows 11.
I am following the steps from https://carla.readthedocs.io/en/0.9.12/build_windows/ !
When I try to launch it with "make launch" then I get the following error.. Could anybody help me?
-[Setup]: [Batch params]: --boost-toolset msvc-14.2 --all -[Setup]: Asynchronous jobs: 8 -[Setup]: Boost toolset: msvc-14.2 -[Setup]: Install directory: "C:\Users\anton\carla\Build" -[Setup]: Installing zlib... -[install_zlib]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_zlib]: A zlib installation already exists. -[install_zlib]: Delete "C:\Users\anton\carla\Build\zlib-install" if you want to force a rebuild. -[install_zlib]: Exiting... -[Setup]: Installing libpng... -[install_libpng]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" --zlib-install-dir "C:\Users\anton\carla\Build\zlib-install" -[install_libpng]: A libpng installation already exists. -[install_libpng]: Delete "C:\Users\anton\carla\Build\libpng-1.2.37-install" if you want to force a rebuild. -[install_libpng]: Exiting... -[Setup]: Installing rpclib... -[install_rpclib]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_rpclib]: A rpclib installation already exists. -[install_rpclib]: Delete "C:\Users\anton\carla\Build\rpclib-install" if you want to force a rebuild. -[install_rpclib]: Exiting... -[Setup]: Installing Google Test... -[install_gtest]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_gtest]: A Google Test installation already exists. -[install_gtest]: Delete "C:\Users\anton\carla\Build\gtest-install" if you want to force a rebuild. -[install_gtest]: Exiting... -[Setup]: Installing "Recast & Detour"... -[install_recast]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_recast]: A "Recast & Detour" installation already exists. -[install_recast]: Delete "C:\Users\anton\carla\Build\recast-0b13b0-install" if you want to force a rebuild. -[install_recast]: Exiting... -[Setup]: Installing Boost... -[install_boost]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" --toolset msvc-14.2 --version 1.72.0 -j 8 -[install_boost]: A Boost installation already exists. -[install_boost]: Delete "C:\Users\anton\carla\Build\boost-1.72.0-install" if you want to force a rebuild. -[install_boost]: Exiting... 1 Datei(en) kopiert. 1 Datei(en) kopiert. -[Setup]: Installing Xercesc... -[install_xercesc]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_xercesc]: A xerces installation already exists. -[install_xercesc]: Delete "C:\Users\anton\carla\Build\xerces-c-3.2.3-install" if you want to force a rebuild. -[install_xercesc]: Exiting... 1 Datei(en) kopiert. -[Setup]: Installing Sqlite3 -[install_sqlite3]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_sqlite3]: A Sqlite3 installation already exists. -[install_sqlite3]: Delete "C:\Users\anton\carla\Build\sqlite3-install" if you want to force a rebuild. -[install_sqlite3]: Exiting... 1 Datei(en) kopiert. -[Setup]: Installing PROJ -[install_proj]: [Batch params]: --build-dir "C:\Users\anton\carla\Build" -[install_proj]: A PROJ installation already exists. -[install_proj]: Delete "C:\Users\anton\carla\Build\proj-install" if you want to force a rebuild. -[install_proj]: Exiting... 1 Datei(en) kopiert. -[Setup]: Creating "CMakeLists.txt.in"... -[Setup]: ###########
SUCCESS
###########
IMPORTANT!
All the CARLA library dependences should be installed now. (You can remove all "*-src" folders in C:\Users\anton\carla\Build\ directory)
You only need the ASSET PACK with all the meshes and textures.
This script provides the assets for CARLA 0.9.13: You can download the assets from here:
http://carla-assets.s3.amazonaws.com/20211112_d5cfa12.tar.gz
Unzip it in the "C:\Users\anton\carla\Unreal\CarlaUE4\Content\Carla" folder. If you want another version, search it in C:\Users\anton\carla\Util\ContentVersions.txt.
-[BuildLibCarla]: [Batch params]: --server --client -- Build debug: ON -- Build release: ON -- Build test: ON -- Configuring done -- Generating done -- Build files have been written to: C:/Users/anton/carla/Build/libcarla-visualstudio Microsoft (R)-Build-Engine, Version 16.11.2+f32259642 für .NET Framework Copyright (C) Microsoft Corporation. Alle Rechte vorbehalten.
Checking Build System carla_server.vcxproj -> C:\Users\anton\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server.lib carla_server_debug.vcxproj -> C:\Users\anton\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server_debug.lib -- Install configuration: "Release" -- Build debug: ON -- Build release: ON -- Build test: ON -- Configuring done -- Generating done -- Build files have been written to: C:/Users/anton/carla/Build/libcarla-visualstudio Microsoft (R)-Build-Engine, Version 16.11.2+f32259642 für .NET Framework Copyright (C) Microsoft Corporation. Alle Rechte vorbehalten.
Checking Build System carla_client.vcxproj -> C:\Users\anton\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client.lib carla_client_debug.vcxproj -> C:\Users\anton\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client_debug.lib -- Install configuration: "Release" -[BuildLibCarla]: LibCarla server has been successfully installed in "C:\Users\anton\carla\Unreal\CarlaUE4\Plugins\Carla\CarlaDependencies"! -[BuildLibCarla]: LibCarla client has been successfully installed in "C:\Users\anton\carla\PythonAPI\carla\dependencies"! -[BuildCarlaUE4]: [Batch params]: --build --all --build --all ECHO ist ausgeschaltet (OFF). -[BuildCarlaUE4]: Building Unreal Editor... Using 'git status' to determine working set for adaptive non-unity build (C:\UnrealEngine). Building CarlaUE4Editor... Using Visual Studio 2019 14.29.30141 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.22000.0 SDK (C:\Program Files (x86)\Windows Kits\10). [Upgrade] [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes: [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true). [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning). [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs). [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in CarlaUE4Editor.Target.cs, and explicitly overriding settings that differ from the new defaults. [Upgrade] Building 5 actions with 8 processes... [1/5] dte80a.tlh Util/BuildTools/Windows.mk:20: recipe for target 'CarlaUE4Editor' failed mingw32-make: *** [CarlaUE4Editor] Error 6
Have you solved it? I have the same problem
I also have same problem anyone have solved it?
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