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Cannot 'make launch' when building carla 0.9.12 fails with error 6
CARLA version:0.9.12 Platform/OS:WIN10
Description:
D:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(442): error C4541: "dynamic_cast" is used for the polymorphic type "FActorData" with /GR-; Can lead to unpredictable behavior F:\0-Carla_0.9.12\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(169): note: View a reference to the instantiation of the function template being compiled, "FVehicleData UE4Casts_Private::DynamicCast<T,ObjectType>(From *)" with [ T=FVehicleData, ObjectType=FActorData, From=FActorData ] F:/0-Carla_0.9.12/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(635): note: View of the compiler is a function template instantiation "T * FCarlaActor: : GetActorData < FVehicleData > (void)" with [ T=FVehicleData ] make: *** [CarlaUE4Editor] error 6
Previous work was done by installing the instruction manual. And the UE4_ROOT already points to UE4.26. How can I solve this problem - [CarlaUE4Editor] error 6?
Excuse me. I have the same problem as you. Did you find a solution?
I'am also get the "error 6" on Windows 10 on make launch.
I stated following on an already closed issue, a couple of days ago: https://github.com/carla-simulator/carla/issues/2776#issuecomment-985382318. Maybe it helps to find out something:
I think my problem arises here in line 130 of BuildCarlaUE4.bat
Because an added output of echo "%ROOT_PATH%Unreal/CarlaUE4/CarlaUE4.uproject" shows that slashes are in use instead of backslashes "c:/Carla/carla/Unreal/CarlaUE4/CarlaUE4.uproject". If I change this manually,
the process continues until the next error occurs: make: *** [CarlaUE4Editor] Fehler 6 ("Fehler" means error in German).
my working paths for clarification:
d:\CarlaUnrealEngine\ => CarlaUnreal repo with successfully completed binaries build c:\Carla\carla => Carla repo, which produces the above build error c:\Program Files\Epic Games\UE_4.26 => installed UE4
I'am on branch https://github.com/carla-simulator/carla/tree/master and https://github.com/CarlaUnreal/UnrealEngine/tree/carla
And the last output before the error appears while using self compiled CarlaUnreal Version 4.26. (set via UE4_ROOT variable):
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(29): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(55): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(90): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(131): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(151): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(171): warning C4458: declaration of 'Character' hides class member
D:\CarlaUnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBaseUtility.h(546): warning C4996: 'UVehicleAnimInstance': PhysX is deprecated. Use the UVehicleAnimationInstance from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(143): note: see reference to function template instantiation 'bool UObjectBaseUtility::IsA<To>(void) const' being compiled
with
[
To=UVehicleAnimInstance
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(142): note: while compiling class template member function 'To *TCastImpl<From,To,ECastType::UObjectToUObject>::DoCast(UObject *)'
with
[
To=UVehicleAnimInstance,
From=UAnimInstance
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(219): note: see reference to function template instantiation 'To *TCastImpl<From,To,ECastType::UObjectToUObject>::DoCast(UObject *)' being compiled
with
[
To=UVehicleAnimInstance,
From=UAnimInstance
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(219): note: see reference to class template instantiation 'TCastImpl<From,To,ECastType::UObjectToUObject>' being compiled
with
[
From=UAnimInstance,
To=UVehicleAnimInstance
]
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CarlaWheeledVehicle.cpp(572): note: see reference to function template instantiation 'To *Cast<UVehicleAnimInstance,UAnimInstance>(From *)' being compiled
with
[
To=UVehicleAnimInstance,
From=UAnimInstance
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBaseUtility.h(546): warning C4996: 'UVehicleAnimInstance::StaticClass': PhysX is deprecated. Use the UVehicleAnimationInstance from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBaseUtility.h(546): warning C4996: 'UWheeledVehicleMovementComponent4W': PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(143): note: see reference to function template instantiation 'bool UObjectBaseUtility::IsA<To>(void) const' being compiled
with
[
To=UWheeledVehicleMovementComponent4W
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(142): note: while compiling class template member function 'To *TCastImpl<From,To,ECastType::UObjectToUObject>::DoCast(UObject *)'
with
[
To=UWheeledVehicleMovementComponent4W,
From=UWheeledVehicleMovementComponent
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(219): note: see reference to function template instantiation 'To *TCastImpl<From,To,ECastType::UObjectToUObject>::DoCast(UObject *)' being compiled
with
[
To=UWheeledVehicleMovementComponent4W,
From=UWheeledVehicleMovementComponent
]
D:\CarlaUnrealEngine\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(219): note: see reference to class template instantiation 'TCastImpl<From,To,ECastType::UObjectToUObject>' being compiled
with
[
From=UWheeledVehicleMovementComponent,
To=UWheeledVehicleMovementComponent4W
]
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CarlaWheeledVehicle.cpp(140): note: see reference to function template instantiation 'To *Cast<UWheeledVehicleMovementComponent4W,UWheeledVehicleMovementComponent>(From *)' being compiled
with
[
To=UWheeledVehicleMovementComponent4W,
From=UWheeledVehicleMovementComponent
]
[20/29] Module.OnlineSubsystemUtils.cpp
[21/29] UE4Editor-OnlineSubsystemUtils.lib
Creating library D:\CarlaUnrealEngine\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4Editor\Development\OnlineSubsystemUtils\UE4Editor-OnlineSubsystemUtils.lib and object D:\CarlaUnrealEngine\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4Editor\Development\OnlineSubsystemUtils\UE4Editor-OnlineSubsystemUtils.exp
[22/29] UE4Editor-OnlineSubsystemUtils.dll
Creating library D:\CarlaUnrealEngine\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4Editor\Development\OnlineSubsystemUtils\UE4Editor-OnlineSubsystemUtils.suppressed.lib and object D:\CarlaUnrealEngine\Engine\Plugins\Online\OnlineSubsystemUtils\Intermediate\Build\Win64\UE4Editor\Development\OnlineSubsystemUtils\UE4Editor-OnlineSubsystemUtils.suppressed.exp
[23/29] PCH.CarlaUE4.cpp
[24/29] CarlaUE4.cpp
[25/29] UE4Editor-CarlaUE4.lib
Creating library C:\Carla\carla\Unreal\CarlaUE4\Intermediate\Build\Win64\UE4Editor\Development\CarlaUE4\UE4Editor-CarlaUE4.lib and object C:\Carla\carla\Unreal\CarlaUE4\Intermediate\Build\Win64\UE4Editor\Development\CarlaUE4\UE4Editor-CarlaUE4.exp
make: *** [CarlaUE4Editor] Fehler 6
And for the sake of completeness, the last output before the error appears while using the installed UE4 Editor (4.26.2) (no UE4_ROOT Variable is setted):
[4/8] Module.Carla.1_of_3.cpp
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Vehicle/CarlaWheeledVehicle.h(61): warning C4996: 'AWheeledVehicle': PhysX is deprecated. Use the AWheeledVehiclePawn from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Vehicle/CarlaWheeledVehicle.h(161): warning C4996: 'UWheeledVehicleMovementComponent4W': PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(636): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(655): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(704): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(725): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(800): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(819): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(948): warning C4458: Deklaration von "State" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(422): note: Siehe Deklaration von "FCarlaActor::State"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(952): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(971): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(989): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/CarlaActor.cpp(1231): warning C4458: Deklaration von "ActorData" blendet Klassenmember aus
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Actor/CarlaActor.h(432): note: Siehe Deklaration von "FCarlaActor::ActorData"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Commandlet/PrepareAssetsForCookingCommandlet.cpp(219): warning C4457: Deklaration von "i" blendet Funktionsparameter aus
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Commandlet/PrepareAssetsForCookingCommandlet.cpp(157): note: Siehe Deklaration von "i"
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Game/CarlaHUD.h(53): warning C4996: 'UWheeledVehicleMovementComponent': PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Game/CarlaHUD.h(54): warning C4996: 'UWheeledVehicleMovementComponent': PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/CarlaHUD.cpp(23): warning C4996: 'UWheeledVehicleMovementComponent::DrawDebug': PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla\Game\TaggedComponent.h(83): error C2504: "FHierarchicalStaticMeshSceneProxy": Basisklasse undefiniert
C:\Carla\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla\Game\TaggedComponent.h(87): error C3668: "FTaggedHierarchicalStaticMeshSceneProxy::GetViewRelevance": Die Methode mit dem Überschreibungsspezifizierer "override" hat keine Basisklassenmethoden überschrieben.
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(170): error C2440: "return": "FTaggedHierarchicalStaticMeshSceneProxy *" kann nicht in "FPrimitiveSceneProxy *" konvertiert werden
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(170): note: Die Typen, auf die verwiesen wird, sind nicht verknüpft; die Konvertierung erfordert einen reinterpret_cast-Operator oder eine Typumwandlung im C- oder Funktionsformat.
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(237): error C2039: "NotDrawTaggedComponents" ist kein Member von "FEngineShowFlags".
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Components/BillboardComponent.h(13): note: Siehe Deklaration von "FEngineShowFlags"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(265): error C2039: "NotDrawTaggedComponents" ist kein Member von "FEngineShowFlags".
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Components/BillboardComponent.h(13): note: Siehe Deklaration von "FEngineShowFlags"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(291): error C2039: "NotDrawTaggedComponents" ist kein Member von "FEngineShowFlags".
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Components/BillboardComponent.h(13): note: Siehe Deklaration von "FEngineShowFlags"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(300): error C2614: "FTaggedHierarchicalStaticMeshSceneProxy": Unzulässige Elementinitialisierung: "FHierarchicalStaticMeshSceneProxy" ist weder Basis noch Element
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(305): error C2065: "bVerifyUsedMaterials": nichtdeklarierter Bezeichner
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(307): error C2065: "FLODInfo": nichtdeklarierter Bezeichner
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(307): error C2065: "LODInfo": nichtdeklarierter Bezeichner
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(307): error C2143: Syntaxfehler: Es fehlt ";" vor ":"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(307): error C2065: "LODs": nichtdeklarierter Bezeichner
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(307): error C2143: Syntaxfehler: Es fehlt ";" vor ")"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(308): error C2653: "FLODInfo": Keine Klasse oder Namespace
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(308): error C2530: "SectionInfo": Verweise müssen initialisiert werden
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(308): error C2143: Syntaxfehler: Es fehlt ";" vor ":"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(308): error C2065: "LODInfo": nichtdeklarierter Bezeichner
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(308): error C2143: Syntaxfehler: Es fehlt ";" vor ")"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(316): error C2653: "FHierarchicalStaticMeshSceneProxy": Keine Klasse oder Namespace
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Game/TaggedComponent.cpp(318): error C2039: "NotDrawTaggedComponents" ist kein Member von "FEngineShowFlags".
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\Components/BillboardComponent.h(13): note: Siehe Deklaration von "FEngineShowFlags"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(476): warning C4458: Deklaration von "Role" blendet Klassenmember aus
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: Siehe Deklaration von "AActor::Role"
C:/Carla/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(491): warning C4458: Deklaration von "Role" blendet Klassenmember aus
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: Siehe Deklaration von "AActor::Role"
make: *** [CarlaUE4Editor] Fehler 6
OK. I uninstalled the standard Unreal version. Reset and updated Carla and CarlaUnrealEngine repositories. Followed the build instructions (https://carla.readthedocs.io/en/latest/build_windows/) exactly (it is important to run GenerateProjectFiles.bat every time something has changed. Checked the path of UE4_ROOT, it must point to the CarlaUnrealEngine repository directory (the documentation is missing the correct folder, because it only talks about the installed Unreal version). And then, fortunately, the build runs fine.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Hi @RobTranquillo I face the same error. I have set the path variable of as shown in the below image. I still get the same error. I also followed the carla document link that you have shared. Can you please help me resolve this error ? Thank you.

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Hi @RobTranquillo I face the same error. I have set the path variable of as shown in the below image. I still get the same error. I also followed the carla document link that you have shared. Can you please help me resolve this error ? Thank you.
maybe u should change the path to C:\Program Files\Epic Games\UE_4.26\