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A shader based postFX library for processing.

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Render an other texture onto the current texture with different blend modes (idea by @b2renger). ```java PGraphics texture1; PGraphics texture2; fx.render(texture1) .brightnessContrast(0.1f, 1.0f) .blend(BlendMode.SCREEN, texture2) .compose(passResult); ``` Here a list...

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shader