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S* AI Playing netHack

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while not having any other armor http://paste.unfoog.de/view?id=1441

I know this should be fixed, but as a matter of fact it isn't. The following code seems to be useless in this case: Analyzer/Weapon.cpp if (!weapon->oneHanded() && Inventory::keyForSlot(SLOT_SHIELD) !=...

When at a locked door, cassaiph kicked it in at an angle without checking the space in front of the door to see if it is a shop or not.