Calvin Juárez
Calvin Juárez
Running the command below doesn't open a new window in Coda 2. Instead, the file opens as a tab in an already open Coda window. ``` shell $ coda -n...
It'd be rad to have a theme that looks like a README.md looks here on GitHub.com. Maybe with https://github.com/sindresorhus/github-markdown-css or something.
I feel like the svg-sprites.svg file could do with a syntax update. Chris Coyier wrote a really good article about the syntax called [SVG `symbol` a Good Choice for Icons](https://css-tricks.com/svg-symbol-good-choice-icons/)....
It'd be nice if this plugin could open the preview in split screen. Especially if there were a way to make it a live preview situation.
It'd be nice to be able to more easily use Less plugins (info at http://lesscss.org/usage/#plugins). Presumably in the Less language options per project?
 So CodeKit currently allows specifying another location for the _bower_components_ directory, but it'd be nice if I could specify an entirely different directory so that I could use CodeKit...
[Less 2.5.0](https://github.com/less/less.js/blob/master/CHANGELOG.md#250) added the `@plugin` directive. ``` less @plugin 'plugin.js'; ``` For that example, a change in _plugin.js_ should trigger the Less to compile.
Bug: When compiling Kit, importing w/ `:` or `=` works, but CodeKit doesn't ignore the included file
_I discovered this bug during testing of edge cases while developing a JS port for Kit._ **index.kit** ``` kit ``` OR ``` kit ``` Assuming _partial.kit_ exists in an importable...
# Issue Currently, I'm using the following to make a comment that Kit removes, but also doesn't store a variable: ``` html ``` This works perfectly, but feels a little...
For example: ### page.kit ``` html ... ... ``` ### nav.kit ``` html Home Page Other ``` ### page.html ``` html ... Home Page Other ... ```