Sterling Parker
Sterling Parker
Closing as I believe this was fixed a while ago. If nothing else, Searching is an unsupported / disabled feature right now, and HDest's new enemy AI serves much the...
Known issue with how HD uses the +SHADOW flag now. I need to revamp the feature.
This is irrelevant since stealth is factored-out for now and will likely be completely different if it ever gets reworked.
Closing, I don't think I'm ever getting to this.
Reopening, I had some inspiration. Operators in HD now have more robust "messaging" systems for random barks, and monsters now have unique vocalization properties. I think I'll narrow the original...
In theory the ammopouch should be mod-agnostic, so I'm not sure where the problem would be. Does the slug ammo from peppergrinder do something special that other ammo doesn't?
Looks like [this block](https://codeberg.org/mc776/HideousDestructor/src/commit/a7e4c6d1eea25a04a79f84ffb07798b0b8696971/zscript/armour.zs#L350-L367) is what controls the calculated "armor level" `alv` based on the impact position and some randomness. ```cs //which is just a vest not a bubble... if(...
I'll need some more information. What modules are you trying to load standalone? This isn't a feature that gets used very often so I very rarely test it.
UPDATE: you mentioned the looting module in your title, sorry. I've checked and that LANGUAGE lump was indeed missing a default language declaration. I've pushed a fix, please try the...
I don't think I want to get any more detailed with the scarcity tuning at this time. As-is the monster drops option is purely for blocking "free" ammo from monsters,...