Calcitem
Calcitem
``` ReportHandler.logger (report_handler.dart:1) ConsoleHandler.handle (console_handler.dart:23) Catcher._handleReport (catcher.dart:631) Catcher.onActionConfirmed (catcher.dart:613) ReportMode.onActionConfirmed (report_mode.dart:29) PageWidgetState._onAcceptClicked (page_report_mode.dart:190) PageWidgetState._buildInnerWidget. (page_report_mode.dart:134) _InkResponseState._handleTap (ink_well.dart:989) GestureRecognizer.invokeCallback (recognizer.dart:193) TapGestureRecognizer.handleTapUp (tap.dart:608) BaseTapGestureRecognizer._checkUp (tap.dart:296) BaseTapGestureRecognizer.handlePrimaryPointer (tap.dart:230) PrimaryPointerGestureRecognizer.handleEvent (recognizer.dart:558) PointerRouter._dispatch (pointer_router.dart:94) PointerRouter._dispatchEventToRoutes....
Built-in picture, the APK is large, whether there is a way to draw wood in the case of loading pictures?
Feedback from a French user. ``` quit the mill game?... The buttons at the bottom of the screen have disappeared. Apart from that, I find the game very enjoyable. Kind...
Remove a piece and then draw immediately because of End game N-Move rule. Config: ``` 12 men, Diagonal lines N-Move rule: 100 End game N-Move rule: 5 Threefold repetition rule:...
Some users said there is almost no way for beginners to beat the AI. Maybe try adding more difficulties levels to the AI.
When you build a mill in a specific place, the piece is removed only the first time you build in that place. If you put the mill in the same...
``` moveHistoryText += '${i < 9 ? ' ' : ''}${i + 1}. ${history[i].move} '; ```
A user has one suggestion: When you close a mill, you cannot see which piece was removed. one only sees which piece has closed the mill. I always used "undo"...
Some users hope Sanmill to be migrated to iOS. This work will be carried out, but the current priority is very low.