cain05
cain05
@galaxyhaxz For some reason I didn't see your post on the item generation bug when I was looking for something similar before posting, otherwise I would have just posted my...
An alternative is to store the UniqueItemList index of the item instead of the UIMinLvl on it's initial spawn so when recreate is set, simply return that value. That would...
So, I applied my changes above to this repo's master since I managed to bork my repo's master (long story) and it turns out there are still some morphing issues....
Ok I think I have it working. The reason the item morphed from a Laz run was that unique monsters get +4 added to ilvl, so instead of passing 3...
While the changes I posted here are mostly working from what I can see, it's pretty hacky. I haven't looked at the code in a long time, but I don't...