buymyhubs

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Seconded, this would be a really nice upgrade if possible. I personally find mGBA's 800px gba scaling to be miles better in practice

This issue also occurs on AC3 Portable, also with OpenGL backend. Tested lens flare occlusion on Auto, Low, and Off (just to check) and not really noticing any major differences....

> @buymyhubs likely because we only enable "lens flare occlusion" (which really is a software renderer that fills just the Z buffer) for a set of games where we know...

On second look, I think this issue is related to #11430 and #10726 more than this one. I'm not experiencing the white flash like in the attached video