JMA

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This is a known issue, Ashes doesn't support any extensions yet.

FYI: You can use HDR environment textures in the latest version. Usage: ```JavaScript let assetRoot = 'https://but0n.github.io/Ashes/ let specEnv = await Asset.loadCubemap(assetRoot + 'res/envmap/helipad/', 'hdr'); let diffEnv = await Asset.loadCubemap(assetRoot...

Thanks for your feedback! Can you provide this glb file?

Thanks! This model is usting morph targets animation, I will handle this in the next version.

It should be fixed in `0.5.0`:

Here is the ray tracer demo: https://github.com/but0n/Ashes/blob/master/bvh.html

> Well it's not working. I got light brown screen and "1" printed in console Is there other error messages in console? Can you provide the screenshot? Currently some assets...

OK, I will clean the code, make sure all these textures are available.

Those textures has been removed. ![image](https://user-images.githubusercontent.com/7625588/76134329-75136e00-6071-11ea-868f-db596d4f384a.png) Press `K` to toggle debug mode and rendering mode. Press `U` & `J` for camera up and down.

You can try `git clone --recursive https://github.com/but0n/Ashes.git` if `Ashes/gltfsamples` is empty.