Burhanuddin Rashid
Burhanuddin Rashid
@freelancetitan Refer this #44
Yes, This is a known issue #48 . Currently not able to identify the fix. Happy to see a PR on this.
Can you elaborate on the problem? And example or step to reproduce will be helpful.
We are using `GLSurfaceView` for image filtering which takes more resources to filter images. Thanks for the update I will look into it
The solution by @kustraslawomir worked @mohammad1ta ?
Thanks for the issue. Will try to fix it
Thanks for the suggestion. I've gone through the documentation but could not able to understand how exactly I contribute this library to AOSP. Could you just explain a bit more?....
Thanks. Let me go though it once.
Since the filter works asynchronously using GLSurfaceView and requires a lot of memory. Doing those very fast may lead to `OutOfMemoryException`. I am looking for an alternative solution for this....
Currently there no way to do it. That's a mistake we did in the implementation. Need to fix that