Wideland's Bunnybot
Wideland's Bunnybot
(by sigra) The main question is whether to implement node regions or triangle regions. It depends on which resolution is wanted. Triangle regions would have twice the resolution of node...
(by astuur) At the moment I cannot see much interaction for the region names with eiher triangle or node properties. If "geographical" regions will always remain geographical - they are...
(by sigra) I think that I will leave the event types conquer_area and unhide_area unchanged because they can also be used in initializations (and compatibility with old savegames of scenarios)....
(by sirver) See also the corresponding blueprint.
(by sirver) Setting to incomplete for bug sweeping.
(by janitor) [Expired for widelands because there has been no activity for 60 days.]
(by sirver) I think this would still be cool.
(by sirver) Setting to incomplete for bug sweeping.
(by janitor) [Expired for widelands because there has been no activity for 60 days.]
(by wolfsteinmetz)