Wideland's Bunnybot

Results 550 comments of Wideland's Bunnybot

(by ypopezios) I'm not against switchable features, as long as their default value is intuitive.

(by pagel-d) I'm basically in favor of ypopezios's suggestion, with an exception: only skip autosave when all autosave slots have been filled since the last named save for that scenario....

(by gunchleoc) I would not be against #5, but we're still having to many filesystem bugs around saving on Windows, so I'd be hesitant to touch it any more than...

(by gunchleoc) Type of Game can be either a win condition or "scenario" in the load game screen, hence the confusion. Improving the tooltips for the load game/replay screens isn't...

(by sirver) Gun, you are elder of languages, what do you want to do for this bug for b19?

(by gunchleoc) Nothing at the moment - I would touch this when redesigning LaunchSPG and LaunchMPG, which I have postponed to Build 20.

(by hjd) Thanks for reporting this issue. I added the suggested string to the ja.po translation and rebuilt them using ./update.sh. I was not able to trigger a crash though,...

(by midori-tj) I'm sorry, I had a mistake. An empty square might change a character from full-byte to single-byte. Please remove a linebreak mark '\n' like this: "各プレイヤー(チーム)は、マップ面積の半分以上を獲得しようとします。勝者は、少なくとも20分間その面積を維持したプレイヤー(チーム)です。" or write...

(by hjd) Yes, with the updated string in comment #2 i get the same crash/error message in r6960. One way or another, items like tooltips probably needs an upper limit...