bunny-therapist

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I am also interested in this.

Example: https://lh3.googleusercontent.com/proxy/4bW4iXByJJWJbwXK-yv-aQ466OVlB21_qXif4Q7Ef5xQnM2e1Fr0gyZPT83-tc7F2-e6Qz6-a8j_evitQQ-CU20_yM4fNifeeSiVsF-d5CpuyYIlqkvQAvJcBLf_NKumt9UPszUSBwZrgnEqHNXizqKUDB-n35Qe6XGX ![bilde](https://user-images.githubusercontent.com/5418180/147862249-72ffa8a2-58bf-4a3c-9fe9-9622ba88ad7f.png) Super Mario 1 hit boxes. Oviously these are not used for the floor, as the hit boxes do not touch it These hit boxes are for player-enemy...

It is. But anything can be added by anyone. The question is just if they should or if it should be a basic feature of arcade since there is almost...

I suppose you can set the event loop policy in you app, but given that other server runners for asgi does things like this "under the hood", it would mean...

I just put this in my app so it ran at startup. I believe that made it go faster, so I believe it worked, but I have not done any...

``` from litestar import get, Litestar import asyncio import uvloop @get(path="/") async def get_loop() -> str: return str(type(asyncio.get_event_loop_policy())) # Configure to use uvloop: asyncio.set_event_loop_policy(uvloop.EventLoopPolicy()) app = Litestar(route_handlers=[get_loop]) ``` If you...

I don't think setting the event loop policy from inside a running app would not work, but I think it could possibly work when setting it at the module level...

Yes, exactly. At least given the right configuration. Uvicorn has the `--loop` argument (see [here](https://www.uvicorn.org/settings/#implementation)) ``` --loop - Set the event loop implementation. The uvloop implementation provides greater performance, but...

I have no experience with using python from C, I'm afraid. Does it matter at all that uvloop appears to be implemented with .pyx and .pyd files? https://github.com/MagicStack/uvloop/tree/master/uvloop