builder_247

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Any idea when you could implement this? This is pretty much a core feature for the authentication server I'm working on.

Basically it kicks a player with an authentication code as a kick message as soon as they join, so their identity can be verified in e.g. web applications. The minecraft...

Great idea! It didn't cross my mind that I could create a lower level server, now I'll get more familiar with minecraft protocol as a bonus!

The `dotaplus` object from the parsed replay doesn't seem to appear in `buildMatch` function, can anyone spot what I'm missing?

I'm going to add the data to more endpoints that requires more research on the codebase.

> Hmm, looks like there is no new item logged in the purchase logs when travels are created. We usually filter out recipe purchases, but might have to make an...

> How do you proposed we do that? Adding an `else if contains boots of travel id` here, and then replacing the recipe part of the ID https://github.com/odota/core/blob/461a5cb51cf3508e04edd6dd0b0498bc776f86b0/processors/processExpand.js#L280

> hmm yeah I guess that would work. It might cause a duplicate event if we ever reparse old pro games? What are you referring to? I tested on a...

On a second thought it might be better to just include the recipe, since there are many edge cases - making this more suitable for `web` to sort out.

The rank is determined by getting a sample of all players in the database, which causes the fluctuation.