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@liviu-timar we've also been seeing this NDK crash rising quickly - https://github.com/GetStream/stream-video-android/issues/1388
Along the same lines as above we are also seeing crashes with 1. SIGILL - This issue has 1,274 crash events affecting 722 users 2. SIGABRT - This issue has...
@aleksandar-apostolov we released with 1.6.1 but the issue still persists. Here is the flow of the app 1 - there is CallConnectActivity which initiates a call by taking in `userID`...
@aleksandar-apostolov `call.end()` internally calls `call.leave()` so I can still use `call.end()` right? /** ends the call for yourself as well as other users */ suspend fun end(): Result { //...
Hello @aleksandar-apostolov sharing the code for the Activity which creates the call and if someone rejects or does not pick we move to picking next random member from the list....
Hello @aleksandar-apostolov did you get the chance to look at the code in the Gist? Happy to share additional info if needed
Hello @aleksandar-apostolov did you get the chance to integrate the code in the sample app?
Hello @aleksandar-apostolov one more insight that we got now is that the phone has enough RAM before the crash happens. Initially my understanding was that memory leaks might be causing...
Hello @aleksandar-apostolov is there any update on this? were you guys able to reproduce this? happy to give more details if needed
Hello @rahul-lohra here are the updates: 1. modified the gist to only contain Stream's call flow - https://gist.github.com/buddy-dev-1337/930041dfec734ba44bb69d3a7838370f 2. it always crashes when we receive call `ended` or `rejected` event,...