Damián Parrino
Damián Parrino
> @bucanero - ☝🏻 Oh, I missed your reply. For example, I made an application for the PS Vita, using the open-source [Vita SDK](https://vitasdk.org). The SDK already has cross-compiled libraries,...
For people having issues on 9.00, I have added the offline account activator feature to Apollo Save tool: https://github.com/bucanero/apollo-ps4/releases/tag/v0.6.0 if you can run homebrew, Apollo should be able to activate...
> @charlyzard - Apollo will not fix one of the most common use cases: [bucanero/apollo-ps4#7](https://github.com/bucanero/apollo-ps4/issues/7) > > EDIT: nevermind, thanks bucanero! Support for user-defined account-ids has been added in Apollo...
I know that platinum trophies are tricky, I had reports about it so it's a common issue. I only tested with regular trophies when I was doing development. A workaround...
If you have issues, try the [trophy unlocker plugin](https://github.com/bucanero/apollo-ps3/files/7403190/trophy.unlocker.zip)
keep in mind, if the trophy has been synced then it cannot be deleted, the data is already on the trophy servers. if the trophies are not synced, then you...
the trophy resign was meant for those who wanted to edit/unlock trophies, and that's why it wasn't added as a bulk option. I guess the only case for a bulk...
as a quick fix, I can change the behavior to create the ps2 classic file as `my_iso_original_filename.BIN.ENC` so it would be: `/dev_hdd0/PS2ISO/my_iso_original_filename.BIN.ENC` detecting the title ID inside the ISO would...
> Hi master, I see the title ID is on the offset 0x82A49-0x82A53 ISO game. that's valid for DVD .isos, but some ps2 games can be CD .isos, and in...
Some notes by @aldostools: > IMHO it would be more convenient to use "my_file_name" + " [title id]" + ".BIN.ENC" > Example: /dev_hdd0/PS2ISO/FFXII [SLUS_209.63].BIN.ENC > > This format would be...