bs2kbs2k

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It looks like it works if you run it in wine; I think it uses windows-specific APIs that doesn't work under plain mono that gets implemented by wine.

Same issue on an android app that I custom-built. Username and passwords are being passed in correctly yet it throws BadCredentials.

> @bs2kbs2k @KagChi Can you post the full log please? Set the logLevel to all in the config file first :) ``` 2022-05-07 20:37:15,175 INFO ApResolver:90 - Loaded aps into...

I ripped out everything on my android app so the player log is there

> I am not sure how useful this would be for Beemod, but we will leave this suggestion open. As stated in the link above by Commenter25, this program is...

I installed ktp-auth-handler and it works if I enter a new phone number but if I use my phone number the problem persists.

I cleared the cache but the problem persists.

I installed Xorg and libsdl2-dev before installing and it **WORKED**! --edit--- The ES **RAN** without any error

It looks like it works if you run it in wine; I think it uses windows-specific APIs that doesn't work under plain mono that gets implemented by wine.

Maybe you can use dxvk to adapt the existing D3D12 code to Vulkan? Edit: dxvk doesn't do D3D12; you can try vkd3d maybe?