bruvzg
bruvzg
- Implements `MenuBar` control, that can use either collection of `PopupMenu` or OS native global menu. ### TODO - [X] Implement `MenuBar` control - [X] Convert main editor menu to...
Uses PowerShell `Start-Process` cmdlet to start and wait for the Godot editor process, which: - Correctly passes stdin input to the Godot process. - Unlike cmd, it waits for the...
godot-cpp: `ad11bbb5845a454551d490812631922c33b7601c` godot: https://github.com/godotengine/godot/pull/52192 Some missing API functions and discrepancies found during attempt to port `TextServerAdvanced` to the `GDExtension` (as part of https://github.com/godotengine/godot/pull/52192): - ~`String`:~ - ~missing `ptr`, `ptrw` methods.~...
Uses PowerShell `Start-Process` cmdlet to start and wait for the Godot editor process, which: - Correctly passes stdin input to the Godot process. - Unlike cmd, it waits for the...
Depends on https://github.com/godotengine/godot/pull/65817
Exposes some low level functions (for `XMLParser`, `FileAccess`, `WorkThreadPool`, and `String`) used by `TextServer`, for better performance and portability. - TODO: - [x] Implement godot-cpp side counterpart - https://github.com/godotengine/godot-cpp/pull/939 -...
- Add support for font weight and stretch selection when using system fonts. - Add OS function to get system fallback font from a font name, text, and language code...
Adds support for new Xcode 13+ `notarytool`. In addition to the old `altool` (which is still supported until fall 2023 and usable for older Xcode versions). Fixes https://github.com/godotengine/godot-proposals/issues/5898
Fixes https://github.com/godotengine/godot/issues/74359