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Powermanga is a shoot 'em up with 60 different enemies, 40 meteors, numerous weapons, many end of level baddies, spaceship power-ups and lots of other surprises.

Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or full screen and support for 8, 15, 16, 24, and 32 bpp.

PREREQUISITES

You need:

  • A IA-32, x86-64, PowerPC, ARM or MIPS platform
  • 32 MB RAM and 80 MB swap
  • Linux 2.x
  • SDL 1.2
  • SDL_mixer
  • the GCC C++ compiler
  • GNU make
  • (X.Org Server)
  • (X11 with the MIT-SHM extension headers)
  • (LinuxThreads)

COMPILING AND INSTALLING

To install in /usr/local :

   ./bootstrap
   ./configure
    make
    su -c 'make install'
	

COMPILATION WITH CMAKE

Example for SDL2 :

	mkdir build
	cd build
	cmake .. -DCMAKE_BUILD_TYPE="Release" -DPOWERMANGA_SDL=on -DPOWERMANGA_SDL2=on
	cmake --build . --config Release

LEGAL

Powermanga is copyright TLK Games 1998-2014 and available under the terms of the GNU General Public License. See COPYING for details.