MapzenGo
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Pokemon Go clone using Unity3D & Mapzen/OpenStreetMap
Hi, You are doing great work. I can able to build exe file for project but unable to build apk for android. can you please help me out Thank You!
Maybe it's due to the null exceptions, but the DynamicLoader scene brings my MacBook Pro to its knees. Didn't have this problem with previous versions. Not sure what the problem...
It would be great to add Unity's Input.location service (lat/long) data and provide the coordinate conversion routines from lat/long to actual player position along with some interface to elegantly change...
Hi all, im struggeling with the POI system, when i downloaded the latest version of Mapzen GO there wasn't any POI thing going on, so i searched in the script...
Awesome project first of all! I am getting this error and some null reference exceptions when building to IOS. It looks like it was taken care of in CachedDynamicTileManager.cs with...
 not sure if this is caused by new unity version or sth.... plz help, thx! :D
Hi Baran, you've probably noticed too that Mapzen also offers 3D elevation data (https://mapzen.com/blog/elevation/). Wouldn't it be great if MapzenGo would use this (tiled) data too?
Hi there, first of all amazing work! I recognized that roads of different type and color flicker. The reason for this is probably the same as with #29. Maybe you...
I was wondering how you go about implementing zoom in, zoom out to load new zoom of tiles?
If you reach the South, North, West or East, the tiles stop... We need a way to smoothly change the coordinates without blink the existing tiles.