Björn Ritzl

Results 725 comments of Björn Ritzl

No, on the emoticon button in the original issue report. We can search by the number of thumbs up on issues to rank them by user votes.

Possible clue is that a custom scope was created but not closed.

> Should we close such scopes automatically in the end of the frame? Yes, and maybe also log it?

> 2\. `2d_scale` or a similar name I vote for `scale2d`

You shouldn't do a pcall here. `steam.init()` will not throw a Lua error but instead return two values, the first is a boolean which indicates if steam was successfully initialized,...

Oh, sure, could you please submit a pull request with the fix for the docs? https://github.com/defold/extension-steam/tree/master/docs

Maybe we should have a shared folder/library project with this kind of stuff (camera controls, extra math functions, materials).

> > Maybe we should have a shared folder/library project with this kind of stuff (camera controls, extra math functions, materials). > > I don't even know. I like that...

It looks like the raycasts on the upper body aren't correct. Isn't this why your player character is partially inside the geometry?

> I think examples will start to be added much more actively if authorship is given Added author tag: https://github.com/defold/examples/commit/c48b3ded0d375b7939940e3df3e9678cb110bfea