brikibsw
brikibsw
It's not working when I provide "127.0.0.1" because server is running on public ip address, it just says "Connection refused 127.0.0.1:28974"
I am running linux and on "eth0" is public ip and "lo" is 127.0.0.1, and firewall is down. I have tried php code to connect to the game with same...
For some reason on ConnectAsync() method, which is called from constructor, packet received type [(RCON.cs#L160)](https://github.com/ScottKaye/CoreRCON/blob/dfca9058eb489997d7ba3400939dab99c512e289/src/CoreRCON/RCON.cs#L160) is PacketType.Response and not PacketType.AuthResponse and for that reason it hangs indefinitely. So maybe it...