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Guns and bullets template designed with simulation games in mind.

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I actually started using GunsAndBullets1 for a project of mine, and after examining it closely, I had a few suggestions for both that class and this one (I gradually wrote...

in Bullet.cs on line 215, `HandleExplosionDamage` is called. then on line 218, `ExplodeBullet` is called, which itself calls `HandleExplosionDamage` again. this results in a bullet causing double the explosion damage...