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Next generation of bridge., the Minecraft Add-On editor
The references of the mob do not load me when putting something in mob components, I don't get references In bridge you go to any mob on any components, groups...
Where applicable, allow users to open a color picker to edit a hex color/rgba color object. - [x] Monaco - [ ] Tree editor
**Summary** When you open a HTML 5 file in preview mode and close it. The page will still be there which will overlap other windows/tabs that you open. **To Reproduce**...
**Summary** Support for languages to run the validation step on strings within JSON files such as entities and blocks. **Alternatives/Considerations** A string of the value to be validated could be...
Hello, I found 2 bugs. -1: Bug with folder/file renaming. Bridge does not save the changed file/folder name. Video below ↓ https://youtube.com/shorts/r8RG4dvrJMM?feature=share -2: The bug is that the bridge cannot...
Manually testing changes within bridge. is extremely tedious and we broke compiler plugins with some minor changes in the past (latest #489, #366, ...) We should use Vitest for this...
**Summary** Force an extension to be installed locally. This makes sense for extensions such as the Markdown Docs extension which is strictly bound to the context of the current project
**Summary** While working with loot tables I have noticed that some auto-completions went missing or changed after v2.3.0 (currently using v2.3.1). This is using the tree editor. **To Reproduce** Steps...
**Summary** Autocompletions are unavailable when trying to import anything from the gametest modules **To Reproduce** Steps to reproduce the behavior: 1. Create a new bridge project with gametest enabled 2....
**Summary** Converting a bridge project to a local project throws an error **To Reproduce** Steps to reproduce the behavior: 1. Create a new bridge project 2. Click the 3 dots...