Brian Semrau
Brian Semrau
Is there a workaround for this, or plan for implementation? I need to use the configured Steam Web API key, and I'd rather not hardcode it.
> it might be because the instance is released back to the pool before the response is marshalled and sent to the client I don't believe this is the case,...
don't worry about the 4.0 branch. It's probably totally broken.
You can merge this straight into `winterpixelgames:winterpixel-main`. LGTM Side-note, I could have sworn there were situations where I wrote: ```cpp set_notify_local_transform(false); // do something set_notify_local_transform(true); ``` But I don't see...