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A 2D and 3D rigid body simulation framework with a focus on preserving core physical properties.

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It should be straightforward to remove the need to precompute distance fields and directly implement the required queries for mesh vs. mesh collision response.

Is it possible to use this library in Windows? If so, would you provide some pointers for compiling it in Windows? Thank you for your help.

enhancement

[Instances of the class "std::string" are thrown](https://github.com/breannansmith/scisim/blob/b1397b5504e89e9fefde55e853f344fd79fb1824/scisim/HDF5File.h#L144) at some source code places. I suggest to reuse a more specialised data type like [the exception "std::runtime_error"](http://en.cppreference.com/w/cpp/error/runtime_error) there. How do you think...

enhancement