brandonm4
brandonm4
For an example, I set a Float Min to 4f and max to 10f. The slider when dragged all the way to the right goes to some random value below...
I had an idea while integrating ModLib today. What about an attribute we can set on a property to signify a 'link' to another mod. For example BannerTweaks and TournamentsXP...
If you are (maybe?) making a community ModLib - what about a generic save structure, so we don't have to come up with unique saveable classids for our MBObjectBase objects?...
What about a generic save structure, so we don't have to come up with unique saveable classids for our MBObjectBase objects? Something like: ``` [SaveableClass(5001000)] GenericSaveData : MBObjectBase { [SaveableProperty(100)]...
in ReferenceAutoComplete.cs line 33 I changed to: //var initialMoves = new List { "Face Danger", "Secure an Advantage" }; var initialMoves = moves.GetMoves().Select(m => m.Name).ToList(); That will autopopulate them from...