Bram Dingelstad

Results 9 issues of Bram Dingelstad

Hey guys! First of all, really love the project so keep that up. I was wondering if it's on the roadmap for a way of posting or adding data to...

Hey picolove folk! When trying out this project on a cart that I want to expand a bit code wise, most of the things don't work and there seems to...

bug
blocked

Hey Twitter peeps! I've been struggling with this API for an entire day. I'm re-implementing some of this functionality in Deno and I can't seem to get it to work....

One of the last things missing is a WebAssembly target. For this we need to switch away from LuaJIT (atleast of that platform) because the project [having no intention to...

Technically it makes a lot more sense to make this an issue in the Godot repo, but thought it'd be worth tracking here as well. I found this issue as...

It still needs a lot of work, but I wanted to update you on this. We've been talking on DM for a while, but this is the fruit of my...

I am trying to render PSD layers to seperate PNG files for a game. Our artists sometimes give us PSDs with layers that are slightly outside of the bounding box,...

Hey! First off I wanna thank you / y'all for this project and the time spent already! I'm trying to get this library to work on the Flatpak aarch64 version...

This feature is implemented based on discussion on the [forum](https://zola.discourse.group/t/solved-hidden-posts/455/10) as well as #2391 Sanity check: * [x] Have you checked to ensure there aren't other open [Pull Requests](https://github.com/getzola/zola/pulls) for...