Brad Peabody

Results 48 issues of Brad Peabody

Hey Leandro, Saw your go-nuts post. What you've done so far is awesome! I've been thinking about some of the factors involved and my take on it is there are...

**Is your feature request related to a problem? Please describe.** People have requested SASS support, but it's painful to integration given the various implementations out there are written in other...

tbd

Recent changes to the Go tooling have made using `go run somescript.go` for build tooling increasingly difficult. Between the module system which expects a go.mod to be present and match...

enhancement
tbd

**Is your feature request related to a problem? Please describe.** Vugu needs the equivalent functionality of one or more "component libraries". This needs careful consideration as the approach here has...

enhancement
help wanted

To get things working well with TinyGo we should: * Get it re-enabled in the wasm-test-suite (currently this seems to run without even trying to use TinyGo) * Add the...

enhancement

Looks like the Go compiler supports [line directives](https://golang.org/cmd/compile/#hdr-Compiler_Directives), allowing us to explicitly indicate an alternate file name and line number of where to look for an error. The code generator...

**Is your feature request related to a problem? Please describe.** The flow for building wasm executables during dev but serving them statically in production is somewhat muddy. In the production...

before-v1

Creating this issue as a followup to: https://github.com/vugu/vugu/issues/153 and other discussion on Slack. The basic idea is to make it so JS or anything else that wants to control the...

enhancement

I'm considering doing some work to make TailwindCSS integrate well with Vugu. Let's see where this discussion goes https://github.com/tailwindlabs/tailwindcss/discussions/2126 and then take it from there. Related: https://github.com/vugu/vugu/issues/146

These optimization points are still outstanding with the new builid+render pipeline - specifically on the render part: - **Avoid re-rendering if the exact same BuildOut is used for a component.**...