Boyko Kanev
Boyko Kanev
It would be cool If it's easy to do, like copying a *.glsl shader into "home/steamuser/.gamescope/shaders" so anyone can put their own shaders and apply them to any game they...
Really hope this happens. I've been playing my retro library with sonku's .slang vulkan shaders lately, and it's an amazing experience. There are so many pixel graphic games on Steam...
Just found this https://www.reddit.com/r/SteamDeck/comments/uewm9g/systemwide_crt_shader/ https://www.reddit.com/r/SteamDeck/comments/zqgx9g/desktop_mode_within_gaming_mode_updated_for_new/
> > ``` > > m_IDirect3DViewportX::SetViewport Warning: 'Scale homogeneous' Not Implemented: ScaleX: 800 ScaleY: 600 MaxX: 1 MaxY: 1 > > m_IDirect3DDeviceX::SetRenderState Warning: 'D3DRENDERSTATE_ZVISIBLE' not implemented: 1 > > m_IDirect3DDeviceX::SetRenderState...
> Can you please try with the latest build? Here's the latest build: [dxwrapper.zip](https://github.com/user-attachments/files/22691044/dxwrapper.zip) There's been some changes in wine-staging 10.15 when it comes to 32bit support so I'm not...
I've done some more testing and the game would work without crashing at random times. But there's this glitch where I could see through things. [dxwrapper-carn2.log](https://github.com/user-attachments/files/22785547/dxwrapper-carn2.log) [dxwrapper-v_d3d.log](https://github.com/user-attachments/files/22785546/dxwrapper-v_d3d.log)
> > But there's this glitch where I could see through things. > > This might fix the issue. Can you test this one: [dxwrapper.zip](https://github.com/user-attachments/files/22786851/dxwrapper.zip) ([diff.txt](https://github.com/user-attachments/files/22786860/diff.txt)) I'm not entirely sure...
I just checked and the shadow of dinosaurs fixes itself if I'm close enough, but there are objects that have missing things like the compass has missing black geometry and...