Boris
Boris
If you are using a version of wine lower than 5.0 staging you should follow the instructions to for copying auth from windows. If you don't have access to windows...
I haven't noticed anything like that, I used wine debug and didn't really notice any significant drops there as well. However my machine is much worse (integrated graphics) so maybe...
I think I have noticed this now. I'll pessimistically leave this open, it's something I'd like fixed but I'm not hopeful. This isn't going to be a priority for me...
Awesome! I was considering maintaining my fork as the "official" but this is great too. Prepare to receive some pull requests :)
I've got it working but I can't login to hsreplay. Wine doesn't fully implement [httpapi.dll](https://source.winehq.org/WineAPI/httpapi.html) so creating a server to listen for oauth is problematic. More concretely `httpapi::HttpCreateServerSession` is when...
Ok, I decrypted/encrypted it and HDT shows that I'm logged in but now I'm getting 401 on `HSReplayNetOAuth.UpdateToken` [hdt_log.txt](https://github.com/HearthSim/Hearthstone-Deck-Tracker/files/2357761/hdt_log.txt)
Ok, it actually worked when I did it again. [This](https://hsreplay.net/replay/biZJnGSaii4bgCzHLgqLY7) was played on linux. Maybe there was something wrong the first time I copied it over (maybe the refresh token...
Mono can easily create a statically linked binary, yay! Okay, instructions and code are up at https://github.com/borisbabic/hearthstone_hdt_linux I'd still like to not require windows if possible,
I'm not familiar with MacOS but I assume that the script isn't running in the same environment as when you launch it manually. Perhaps it runs as a different user,...
Support was added for text based browsers (lynx and w3m), you can see if one of those fits your needs. Outside of supporting such browsers this project can't really accommodate...