Alex

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Could be great. 🤷🏻‍♂️🥹

Same problem for me, but with enso.

That's the same: #982

I try to update... ``` haxe import hxnanovg.Nvg; import lime.app.Application; import lime.graphics.opengl.GL; import lime.graphics.RenderContext; import lime.graphics.GLRenderContext; using cpp.NativeString; @:buildXml("&") class Main extends Application { private var ctx:GLRenderContext; var vg:cpp.Pointer; var...

Wow! Looks good! Thank you. What I did: as you say I comment all about text: ``` haxe /* in init method*/ //font = Nvg.createFont(vg, "arial".c_str(), "assets/arial.ttf".c_str()); /* in render...

I have to clarify the format of the spoiler text given by the topic starter. ```text :::spoiler title (stuff here) ::: ```

App version: 1.18.0, iOS iPadOS (iPad mini 6) Same problem in slide-over window layout. ![image](https://github.com/aeharding/voyager/assets/888526/9f3fa18b-e413-4ff9-806f-79fbf17f48d5)

Maybe just change long name "Communities" to standard "back"?

[There](https://github.com/rust-lang/rustfmt/blob/041f11315923b0e4b0328b3bb6366de9148c7b6b/src/config/mod.rs#L217) should be semver match instead of just `eq`, I suppose.

I suppose there is also could be point like "produce correct semver-value for generated config" and should be decided what it should be - exact strict with =, or range...