Hüseyin Uslu
Hüseyin Uslu
Implement block cracks (dual texture support)
Implement minecraft texture pack support
Add debug-commands for ingame debug visualizers.
Go over block getter & setter blocks, they may need tiny fixes & has space for improvements.
Time ruler is buggy (it doesn't obey screen limits) -- even better move it out of engine to sample game project.
Implement multithreaded chunk processors.
Assets should be managed by the game itself and engine needs to be only aware of what it needs with our configuration interface (like block textures or so).
As suggested by https://github.com/Delwin9999/voxeliq/issues/12 we need an entity system so that we can implement player, npcs and other stuff. - [ ] https://github.com/Delwin9999/voxeliq/issues/12 - Add NPC capiability - [ ]...