bolven08

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I also noticed that if I mark some random texture as UI texture, most textures will appear, here are the updated logs [bridge64.log](https://github.com/user-attachments/files/21958259/bridge64.log) [remix-dxvk.log](https://github.com/user-attachments/files/21958260/remix-dxvk.log) [bridge32.log](https://github.com/user-attachments/files/21958258/bridge32.log)

[bridge64.log](https://github.com/user-attachments/files/21995125/bridge64.log) [remix-dxvk.log](https://github.com/user-attachments/files/21995127/remix-dxvk.log) [bridge32.log](https://github.com/user-attachments/files/21995126/bridge32.log) Just in case, I'm attaching the latest logs. Now I've fixed the texture disappearance issue by marking the game interface textures as UI Texture, and the textures...

I'm trying to fix the error in the log: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera. I was looking for information on how to do this, and...