Sebastian Andersson
Sebastian Andersson
@0xazure - sorry, I didn't read your comment until now. I just added a PR with insertion sort.
@0xazure Great! I felt a bit stupid not checking the comments here first... My solution is probably not the best, I'm still learning Rust, but now it is decent.
@raymondh2 Sure! Maybe my old BOM is wrong (I can't find the original 2.4r1's BOM anymore), but among the fasteners I have noticed the following differences from my copy of...
Thanks! That worked fine before main_loop is called. After, unwrap() fails when getting the context_wrapper.
I have this problem on Ubuntu 20.04. I think I got it when I turned on advanced input, but it might just be that I first noticed it at that...
A workaround is to turn on the "advanced input API" (call `with_advanced_input(true)` on the BTermBuilder) and add the following code to the game-loop: ```rust let mut input = INPUT.lock(); ctx.shift...
I had the same problem with a v2.0.0 solo and Ubuntu 20.04LTS. I had an old udev-rules file so I removed it and then ran `udevadm control --reload-rules`. It didn't...
Hello @Peltoche ! "--group-dirs first" does not do the same thing. In my example a and .b could either be files or dirs and they will always be sorted as...
@bknowles as was discussed in the PR, the default is locale dependant. I think it would be better to wait until Rust has better l10n support before changing this instead...
A minimal example showing this: ```c #define x(f) void f typedef int t; x(func(t *a)) { (void) a; } ``` The output from -p: [debug.txt](https://github.com/uncrustify/uncrustify/files/8124835/debug.txt) The config file has been...