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A next-generation bcc parser for BlitzMax

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We have `floor()` and `ceil()` to round integers downwards (to negative infinity) or upwards (to positive infinity). ``` ceil(0.6) = 1 floor(0.6 = 0 ceil(-1.1) = -1 floor(-1.1) = -2...

I can compile my game ... it executes ... and after a while (during loading of deferred assets - so maybe in threads) I get a segfault. Happens on a...

Is module scope taken into account with respect to Types within modules? It works Ok for Global variables - Ie If a Global variable is in a module and a...

This weekend I made a simple test file measuring how long it takes to call some functions. GCC (or clang) could automatically optimize function calls (eg inlining them). GCC does...

When using the "release" command it expects an integer parameter. BCC relays it to `TReleaseStmt` (stmt.bmx) which relays to `_trans.TransReleaseStmt` which then calls `bbHandleRelease`. `bbHandleRelease` is defined in blitz.mod/blitz_handle.c (and...

Hi, I just got asked by a user who "recently" started with BlitzMax -- about the "?release" conditional. They assumed that it can be used to for "release" builds (so...

# Bug Report The following is a small example showing Long %% and Short @@ with their respective shorthand issue. Could we also consider adding Bool and Void to ng...

As the title says, the compiler has various _FLAGS_ (on off settings) A code file could contain `?debug`, it can be a console build, a gui build, it can be...

Made this an extra Pull Request as I am not sure if there is more stuff to pay attention to - in my tests it at least worked.

``` SuperStrict Framework BRL.StandardIO Global test:int = 10 print (.test) ``` ``` Compile Error: Expression of type 'Int' cannot be invoked. ``` this is based on the SCT test: tests/framework/types/global_03.bmx