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A next-generation bcc parser for BlitzMax

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Using bcc with the commit 600b543fd59514d7f170b2148e65286b9dc22bd4 leads to a segfault in my game and test applications (using parts of my game code): ![image](https://github.com/bmx-ng/bcc/assets/2625226/649327c5-f1b4-40cc-aa1e-aa95512d8d46) Using the bcc revision of before that...

When compiling BCC with legacy BlitzMax then "math.c" contains some helpers for ctranslation. blitz_string.c and .h (in blitz.mod) of "NG" and "vanilla" (or vanilla + "maxmods") contain different definitions for...

Good day, Seems like I found another generics bug: ``` Framework BRL.Blitz Import BRL.StandardIO 'Switch these Import "Import2.bmx" Import "Import1.bmx" TFoo.map["test"] = "test" TBar.map["test"] = "test" For Local key:String =...

# Bug Report Consider the following code that includes simple Pragmas: `SuperStrict ' @bmk echo ' @bmk echo ******************************* ?Debug ' @bmk echo **** DEBUG MODE ?Not Debug ' @bmk...

Heya, While Mark (blitz-research / Speedy Snail) brought up the topic of passing strings to C not requiring "ToCString()" I scanned the git history of bcc to check when this...

Hotcakes at discord mentioned having an issue with some "old" function Grey Alien Games had in his "publicdomain.bmx": I extracted that functionality and made a sample.bmx out of it (keeping...

Good day, Would it be possible for EachIn to be able to convert objects from generics types when possible such as the code below? ``` Framework BRL.Blitz Import BRL.Collections Import...

This compiles - while I forgot a "varptr" ```Blitzmax Local value:Object = String(1.2345:Float) Local q:Byte Ptr[10] (Int Ptr q)[0] = value.ToString().ToFloat() ``` But with "compiles" I mean it generates invalid...

Coming from #649: ```Blitzmax SuperStrict framework brl.standardio Local arr:Int[10] arr[0,5] = 10 print arr[5] ``` Results in: ``` Building untitled1 [ 9%] Processing:untitled1.bmx [ 91%] Compiling:untitled1.bmx.console.release.linux.x64.c /BlitzMaxNG/tmp/.bmx/untitled1.bmx.console.release.linux.x64.c: In function ‘_bb_main’:...

@MidimasterSoft wrote at discord: > There was a question on SyntaxBomb about arrays. During the answer I found out, that this wrong code line does not raise an error message...