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[Generics] Crash, Possible C code casting bug?
Good day,
Seems like I found another generics bug:
Framework BRL.Blitz
Import BRL.StandardIO
'Switch these
Import "Import2.bmx"
Import "Import1.bmx"
TFoo.map["test"] = "test"
TBar.map["test"] = "test"
For Local key:String = EachIn TFoo.map.Keys()
Print TFoo.map[key]
Next
For Local key:String = EachIn TBar.map.Keys()
Print TBar.map[key]
Next
Import1.bmx
Framework BRL.Blitz
Import BRL.Collections
Type TFoo
Global map:TTreeMap<String, String> = New TTreeMap<String, String>()
EndType
Import2.bmx
Framework BRL.Blitz
Import BRL.Collections
Type TBar
Global map:TTreeMap<String, String> = New TTreeMap<String, String>()
EndType
Seems the casting in the C code produced is wrong.
If you compile this, and have a look at the C code and then switch the order of the imports you'll see that the casting of the last import is applied "everywhere". (Sorry, can't find the proper words)
Anyway, not 100% sure that this is the issue, but that's my guess.
Thanks!