Brett McLarnon
Brett McLarnon
I opted not to hide non-matching ramcontrollers in case the matching fails for some reason (e.g., the 'OoTR' game name changes) or a different ROM is loaded after the lua...
Thanks for the heads up! I had a conversation in dev-public-talk a few weeks ago with dragonbane0 and TreZc0_. db0 said that he wasn't worried about a stand-alone server since...
> BTW @bmclarnon was just telling me about Bazel transitions, which may be the solution to the problem I mentioned above. (thanks Brett!) https://bazel.build/rules/lib/builtins/transition is what I was referring to....
> @bmclarnon IIRC you also mentioned that you managed to get mostly working versions of our Rust crates in bazel using the automated conversion tool. Did you use https://bazelbuild.github.io/rules_rust/crate_universe.html for...
@ernoc no, I used bazel dependencies for anything within the workspace. I suspect you might need to build `rust-hypervisor-firmware-virtio` with bazel as well, not Cargo + a path dependency.