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Blitz Research Monkey Source
Looks like you have forgot to add this directory to the .gitignore and commit new files to the repo. Thanks!
Makes the most useful part of the image transformation easier to get at without rocking the boat too much. I use this a lot.
This patch allows to use universal “SOMETHING_FILES” config setting for data files. For example, VIDEO_FILES, FONT_FILES, etc. Currently we can use BINARY_FILES for that, but I think it isn’t semantic...
Metadata allows to define whether file exists or not without an attempt to load it. So LoadSound and PlayMusic functions will be able to return valid values like other targets.
Added two methods to the monkey Image class so module developers can have more access to images. GetSurface() just returns the images surface object GetSurfaceRegion(frame:int=0) returns the x,y,width,height the image/frame...
The trans tool section suggests the command line build options: glfw, ios, etc. Should be updated to iOS_Game, etc.
Can add this just for the stdcpp builder? It'd help a lot for DLLs. add this to " src / transcc / builders / stdcpp.monkey" after line 53 ``` LIBS+=GetConfigVar(...
Hi, not sure if you are interested in GLFW targets getting png 4-bit (i am!), but with picopng it can be done easily. picopng is a zlib license, so i...
It's a a great idea to have this modman tool Really useful but I would like to suggest two small additions/changes: 1.- Make the repositories list a remote file, so...
Yesterday I tested new module manager. It seems, everything works perfectly with all modules and repositories. But I’ve noticed that manager runs git clone without --recursive option. So, if module...