Blish-HUD
Blish-HUD copied to clipboard
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
## Discussion Reference https://discord.com/channels/531175899588984842/536970543736291346/1163095679602794627 The primary motivation for this update is that .NET Framework is considered obsolete. For instance, there will be no new MonoGame releases for .NET Framework. New...
Using SpriteFontPlus.Monogame we can load and bake TrueTypeFonts at runtime and convert them to a Monogame.Extended.BitmapFont using the exposed texture. Discussion ref: https://discord.com/channels/531175899588984842/536970543736291346/1147888419364687892 ## Is this a breaking change? No
This PR implements module loading sorted by dependencies. This is needed for contexts to work properly if the context class is contained inside the module. ## Discussion Reference _All new...
# issue this should not return empty permissions. instead it should disable the module until user enables it again to accept the new permissions. https://github.com/blish-hud/Blish-HUD/blob/c13681832a494899ed6147bea48a7ea74b9bf890/Blish%20HUD/GameServices/Modules/Managers/Gw2ApiManager.cs#L59C51-L59C73 # steps to reproduce: I...
StandardWindow.Emblem is of type Texture2D and can not handle AsyncTexture2D from GameService.Content.DatAssetCache.TryGetTextureFromAssetId. This results in the window emblem not being displayed. Example code ``` GameService.Content.DatAssetCache.TryGetTextureFromAssetId(603447, out AsyncTexture2D mugTexture); new StandardWindow(...
[Discord Discussion](https://discord.com/channels/531175899588984842/536970543736291346/1112089112002965596) Breaking change: no Likely fixes #886 This reworks the internals of the `ControlCollection` class, with the following changes: * `null` values are unable to be added to the...
I am a MonoGame beginner and I would love to develop modules for blishhud, but blishhud doesn't seem to provide support for IME. (My friend and I are both Chinese...
Adding a Control type like a button to a view multiple times crashes BlishHud when the View is being disposed of. 1. Add a Control Type to a View twice...
Bumps [System.IdentityModel.Tokens.Jwt](https://github.com/AzureAD/azure-activedirectory-identitymodel-extensions-for-dotnet) from 6.14.1 to 6.29.0. Release notes Sourced from System.IdentityModel.Tokens.Jwt's releases. 6.29.0 Add BootstrapRefreshInterval (#2052) Added net462 target (#2049) Create the configuration cache in the BaseConfigurationManager class (#2048) 6.28.1...
Both Blish HUD and modules currently treat preview releases uniquely. A preview release is determined by different factors. **Blish HUD:** - For updates: Release endpoint bool which indicates if the...