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Animating sprites using jQuery made easy

Results 7 jquery.animateSprite issues
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Bumps [jquery](https://github.com/jquery/jquery) from 1.8.3 to 3.4.1. Commits - [`75f7e96`](https://github.com/jquery/jquery/commit/75f7e963708b60f37a42b777f35825d33c4f8e7a) 3.4.1 - [`7dddb19`](https://github.com/jquery/jquery/commit/7dddb19ca4bca9685adb734c76dcf72c3f610007) Core: Make isAttached work with iOS 10.0-10.2 - [`6c1e7db`](https://github.com/jquery/jquery/commit/6c1e7dbf7311ae7c0c31ba335fe216185047ae5f) Event: Prevent leverageNative from registering duplicate dummy handlers -...

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To Responive 👍 Add this : Add To Line 12 $(this).css({ width:($this.width()/($this.parent().width()/100))+"%", height:($this.height()/($this.parent().height()/100))+"%", ``` }) ``` Edit : 1)-------------------- image.onload = function () { var width = image.width, height =...

Any idea how the code could be optimized for larger sprites to avoid the choppiness?

Stop not working... When I checked I found that all timeouts are not removed, hence when reloading the page in the iframe I am getting an error. To solve this,...

Hey - fantastic work on this cool jQuery package. I'm trying to use it for a neat little project where I'm dynamically switching between some animations. Basically causing a character...

Hi, great plugin ! I need play animations dynamically, for rollovers/rollout animations. The problem is when i rollout i don't want my rollout animation to play from the start but...

I'm using 30 FPS but it seems animateSprite is skipping frames. This is my code ``` $('#handClicker').animateSprite({ fps: 30, loop: true, animations:{ clicker:[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59] } }); ``` This is the css...