blackears

Results 172 comments of blackears

Thanks. Will close as I don't think I need more icons for now.

I've added a drawing gizmo to the move tool which should make this suggestion no longer required.

Hi Nathan. I've added some new icons, but they're not displaying squarely in their buttons like your icons do. They're also shrink down. Do you know how I can get...

What errors are you getting? There is a bug in Godot where you need to open the project twice to have it compile properly. If you close Godot and reopen...

Thanks. I've updated the icons. I'll look into the autoload issue you mentioned.

Which test project are you talking about? The files named test_* in the root of the project? The main purpose of the autoload is to let various tools draw to...

It's hard for me to debug an error that I can't replicate on my machine. I'm not sure why. I also don't have the time to look into this just...

I've looked into this and implemented some of your suggestions. I think some of this would likely best wait on moving Cyclops to its own window, which should get rid...

I am in res://addons/cyclops_level_builder/cyclops_level_builder.gd on line 108. However, it doesn't seem to work for some reason. I'd look into fixing it, but I'm hoping to remove the need for this...

I'm not sure. There has been a bit of work done on this tool since the last release, though. Do you still get this error if you work from the...