Trystan Hendricks

Results 6 comments of Trystan Hendricks

I do see that one of the commands is looking for /dev/tty which is for the unix system is not available on windows, also I found that there is a...

In the functionget_layer_tileset_data() ```gdscript #get layer tileset_data by layerDefUid. func get_layer_tileset_data(layerDefUid): var tilesetId for layer in map_data.defs.layers: if layer.uid == layerDefUid: match layer.__type: 'AutoLayer', 'IntGrid': tilesetId = layer.autoTilesetDefUid 'Tiles': tilesetId...

I am experiencing the same issue https://github.com/levigilbert/godot-LDtk-import/issues/27 What I did on my end was edit the LDTK.gd I edited on line 189 and changed ```gdscript tilesetId = layer.autoTilesetDefUid ``` to...

Thanks much appreciated :smile: BulletServer on the base level does make sense after that moving the node with the BulletSpawner to that level does work and I'm able to instantiate...

Same error happens on Linux as well