Bruno Krügel
Bruno Krügel
This is happening in my laucher too. I tried to reinstall quicklaucher and it keep happening.
> > This occurs when the constraint is activated before CPointerConstraintsProtocol::onNewConstraint is called, which is what places it in InputManager.m_vConstraints. > > how can a constraint send activate if it's...
> Perhaps, this activate() call could be moved from the constructor to onNewConstraint(). But I am unsure if this would not cause some problem. It's okay to move it. It'll...
@keifufu Ooohhh, I didn't mean to close this PR. I didn't know or was told that renaming the branch would cause this PR to be closed. The issue I set...
My game renders the menu HUD, but not any 3D. Its just a black screen with HUD. bleeding edge proton experimental amd 6750xt
> My game renders the menu HUD, but not any 3D. Its just a black screen with HUD. > > bleeding edge proton experimental amd 6750xt Disabling the upscaller fixed...