bjornenalfa
bjornenalfa
The code that runs is here: https://github.com/MonoGame/MonoGame/blob/69946fadc7b9e5a028e0b3fd9c70c7aa46f69ec3/MonoGame.Framework/Platform/Input/Mouse.SDL.cs#L45 Try switching to a newer release of SDL and see if that helps. Otherwise I'd say this is an issue for SDL or...
If you need the functionality but don't want to have a custom MonoGame build you can achieve the same thing by just adding the dependencies in your ContentProcessor instead.
I agree and would like to see it fixed. From what I can tell the reason it is only implemented for the processor is because the only built-in pipeline that...
Since Visual studio 17.8.0 force installed dotnet 8 I could no longer publish projects. It seems this issue was never fixed before the version 8 release. Luckily `True` works for...
Since the aggro gain estimate isn't always right I think it would be much more reasonable to display the tanks threat unmodified so that the value can always be trusted....
The editor is not supposed to be installed as a global tool any more. You can see the migration guide here to see how it works now. https://github.com/MonoGame/MonoGame/blob/develop/Documentation/articles/migrate_38.md