bitsawer
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2
issues of
bitsawer
The current exporter looks for materials in the mesh data block. In Blender materials can be either linked to the object or data which can create some confusion. Most of...
bug
* Fixes https://github.com/godotengine/godot/issues/78482 The problem was that `get_shader_type()` was called too early, before the preprocessing step. This PR moves the check after the preprocessing and uses the preprocessed shader code...
bug
topic:shaders
cherrypick:4.1