Stefan Jandl

Results 192 comments of Stefan Jandl

You basically just want to be able to automatically separate exceptions from logged errors. I think everything should be in place within the `UnityLogHandlerIntegration` to make that work. The SDK...

Thanks for the feature request! We've been discussion how to do this internally but I can't give a proper ETA just yet.

De-prioritizing this as it will get picked up on its own with the move to "sending spans only"

Closing this as stale. Please feel free to reply or reopen this issue if it persists for you.

@pmabres no worries at all! Sorry to not have any better news but the report (with a repro) got rejected initially with "cannot reproduce" so I provided another one and...

@pmabres an update on the [Unity issue tracker](https://issuetracker.unity3d.com/issues/il2cpp-build-fails-when-using-editoruserbuildsettings-dot-il2cppcodegeneration)

Good news! Looks like it's in progress and a fix is on it's way: https://issuetracker.unity3d.com/issues/il2cpp-build-fails-when-using-an-assembly-renamed-via-sentrys-assembly-alias-tool

> Good news, seems to have been fixed on: 2021.3.21f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5 🎉 All that's left to do is wait for the update!

Massive improvements to IL2CPP line number support in the last couple of releases. Plus https://github.com/getsentry/symbolic/pull/776/files