David Frank

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@Tsuki you mean as2.bitinn.net? seems to be working fine without my intervention, probably a cloudflare issue.

@Tsuki as.bitinn.net should redirect to as2.bitinn.net, if your browser is showing errors, google for a solution. NOTE: only as.bitinn.net root and as.bitinn.net/shots/* are redirected.

@Tsuki it's not safe to hotlink our uploads: we deleted hundreds of images since migration (we have a stricter rule in as2), so even if path rewrite has been done,...

Casting my vote in support as well, our [node-fetch](https://github.com/bitinn/node-fetch) uses [encoding](https://github.com/andris9/encoding) which uses `iconv-lite` by default, I found out about this on production server today, installing `iconv` certainly helps resolving...

just in case ppl wander in here, Firefox 26+ does NOT prompt user for appcache permission anymore. https://bugzilla.mozilla.org/show_bug.cgi?id=892488

The example: ``` javascript this.flash.somekey = 'somevalue'; this.flash = { somekey: 'othervalue' }; ``` Now since `somekey` is a property on the flash object, it means `this.flash.somekey` will return `somevalue`...

I am just double-checking here, per this comment: https://github.com/mkdocs/mkdocs/issues/1430#issuecomment-371697059, `nav` config is currently an either-or setting: you can either define individual pages, or relying on mkdocs to scan and include...

@waylan thx, good to know, maybe one day I will got around to send you a PR on this.

Alternatively, if we can use "Exclude from View Layer" in Blender as an indicator to not sync a mesh, that would be great too.

@sindharta may I ask if the merged PR is all it needs to support visibility sync between blender and unity? if so, would there be a new DCC plugin release...